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[Ideas] When dragging a Get{Entity}ForUpdate action, automatically create assign and Update{Entity}

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I cannot think of any other use of a Get{Entity}ForUpdate, other than assigning to some attributes and then updating the entity. That requires, at least, three nodes.

My proposal is, when you drag a Get{Entity}ForUpdate to an action flow, besides creating that node, it would automatically create an empty assign node, and an Update{Entity} node with the Source referring the Get{Entity}ForUpdate.

If it is dragged to a connector, then link the incoming connector to the Get{Entity}ForUpdate, and the outgoing connector to the Update<Entity>.



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