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[Ideas] dropping a structure or entity on an assign should give us an option to generate assign-stubs for every attribute

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Hi,


lots of times you want to assign all attributes to something.

when you map it to the different entity you get after 1-2 assigns the option for auto-assign, which is awesome.

However, there are times you need to do specific stuff (mostly in wrappers etc.)

so, when you drop a entity/structure on an empty assign it should create all (invalid) 

attributes as a variable.

this way developement speed can be even more faster :D


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