Quite often when creating an action and using an if statement or a loop the path arrows overlap leaving me with the choice of rearranging the whole action so that both paths show or to use an empty assign node.
My suggestion would be to have an "empty node" available that we could use to divert the path. Or that we could use as a temporary placeholder for an action/element that will be added later (the empty node would be replaceable by just hovering over it with the intended element the same way as we can currently do with an end and destination node)
This would allow us to prototype/structure actions quicker without abusing the assign nodes.